#include "bomb_pickup.h"

CBombPickup::CBombPickup(float fX, float fY, float fZ) : 
    CPickup(fX, fY, fZ, "textures/pickups/bomb_pickup.png", "bomb_pickup", 
        ENT_PICKUP_BOMB)
{
    CBombBuff *pBombBuff(new CBombBuff());
    addBuff(pBombBuff);
}